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Fortune's use her own head as a weapon is as great the 100th time as it was the first. The graphics are hand-drawn, a practice rarely seen in a contemporary fighting game. Skullgirls boasts the most frames of animation per character of any 2D fighting game, even besting the renowned Street Fighter III: 3rd Strike. Though Skullgirls' roster isn't large, the characters boast many moves, each with unique and painstakingly detailed animations. Like the characters, Skullgirls' detail, colorful stages are vibrant and alive. Alex Ahad, Skullgirls' main art and story director, created a visual theme that permeates the characters and stage designs.Ĭharacters, such as Valentine (a masked, bone saw-wielding nurse) and Parasoul (a princess who's also the leader of an elite military squad), are alluring and deadly, while Painwheel (a school transformed into a bladed monster) and Peacock (a brash, bio-mechanical weapon) stand out due to their weaponry and peculiar appearances. The so-called "Dark Deco" art style is unique in the fighting game field. If the number of fighters is the same on each team, it's a wash.Įasy On the Eyes It is rare that I call a game beautiful, but that's the only way to properly describe Skullgirls' visuals. A one-fighter team has 205 percent health and 150 percent damage. Teams of two receive a 115 percent health and 130 percent damage boost. For example, when the teams are not even, squads of three have 100 percent health and damage. The ratio system balances the action by awarding damage and health points bonuses to teams with fewer combatants than their opponent's. This means you can choose two characters to go against three characters, or even one character against two. SNK-style ratio system that lets you select up to three characters to battle up to three rival characters. The team-based fighting utilizes a Capcom vs. Learning From Your Elders Skullgirls takes cues from many highly regarded fighting game series.
#SKULLGIRLS 2ND ENCORE PC PC#
Skullgirls is a PC game, but it's also available on PlayStation Network and Xbox Live. For $25, Skullgirls Second Encore is packed with value and content, and really puts Street Fighter V, a full-priced game with a $30 season pass, to shame. It contains the two wonderful new characters that pulled me into the game, Beowulf and Big Band, three other combatants, a fully voiced story mode, a new survival mode, and fresh challenges, trials, and character colors.
#SKULLGIRLS 2ND ENCORE PC UPGRADE#
That changed with the release of Skullgirls 2nd Encore, a $14.99 upgrade to the base $9.99 game. For a while, the Lab Zero Games-developed Skullgirls-a 2D, team-based fighting game-was a game I watched regularly, but I didn't get into it due to lack of interest in the original roster. The genre has fostered such a passion in me that I buy fighting games to support the scene and familiarize myself with titles, so I can discuss them at tournaments or on streams.